Reading order
Start with the first round if you have not queued. Farmer and Beast guides assume you know how a win is scored. Building guides assume you can open the build menu.
Which [π] Survive Deep in the Woods guides are published?
Play Your First Round
Learn both sides of a first round: the Farmer opening, the Beast release, and the two ways a match is won.
Farmer Loop: Chop, Build, Hold
Chop, commit to one plot, raise a shelter and a chicken farm, then turn gold into walls and guns before night.
Beast Hunt Before Sunrise
Leave the cage fast, track with footprints and seek, and break ballistas before the sunrise clock runs out.
Build Your First Base
Spend the first wood on one chicken farm and a shelter, then fence a single spot before you chase expensive farms.
Defend the Base
Ring one gate, face turrets at the real approach, and keep a two-block exit for the push that gets through.
How to Get Wood
Chop with the axe you spawn with, hit a wood target, and place the structure before the Beast finds you in the open.
Survive Until Sunrise
Use the release countdown for a shelter and fences, turn farm gold into guns, and still be alive at morning.
Defeat the Beast
Kill the Beast with overlapping turrets on the paths it must use, or pivot to the sunrise timer if the guns are thin.
Place and Use the Workbench
Unlock the workbench with farm gold, place it like any other structure, and use it for upgrades whose exact list is still unpublished.
Classes and Amber
Start on Farmer while perks are unknown, then use a max-level Lumberjack for the only reported wood bonus.
Axes, Swords, and Passes
Use the axe you spawn with, roll the 700 shop boxes, or read the live 299 Robux pass listing before you buy a named weapon.
Farm Economy
Start gold with a chicken farm, then save for one expensive farm. Session payouts disagree, so read your own menu.
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